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Dwarf fortress wiki reaction
Dwarf fortress wiki reaction








dwarf fortress wiki reaction
  1. #Dwarf fortress wiki reaction mod#
  2. #Dwarf fortress wiki reaction free#

building key: The hotkey to queue up the reaction in the specified building.building name: The ID of the building the reaction appears in.Omitting the BUILDING token entirely will make the reaction unusable in Fortress mode (often used to restrict certain reactions to Adventure mode). Adding multiple BUILDING tokens will cause the reaction to be available at all of the specified buildings. The BUILDING token assigns the reaction to a building. Generally this should be written as a small descriptive verb phrase, with the first letter capitalized, for consistency with the existing reactions. Tan a hide, for example, is the name of the default leather-producing reaction. This can be anything at all, and is how the reaction will appear in the job list of the building it is assigned to, and so should describe the reaction. The REACTION_NAME token assigns a descriptive name to your reaction in-game. This is referenced in an entity definition via PERMITTED_REACTION to allow that entity to use the reaction.

#Dwarf fortress wiki reaction mod#

A good habit to get into is to append a short prefix or suffix to each name related to the name of your mod, to ensure nobody else is going to make an identical reaction and thereby mess up the game if their mod is run alongside yours. The reaction identifier may be anything, so long as it is unique within the raw data files. The REACTION token assigns a unique ID to your reaction.

  • description: (optional) If present, shows pop-up description when the reaction is selected in workshop (not working in v50).
  • adventure mode enabled: (optional) If present, the reaction can be used by the player in Adventure mode.
  • automatic: (optional) If present, the reaction will automatically be enqueued whenever it can possibly be performed.
  • dwarf fortress wiki reaction

  • multiplier: (optional) If present, the reaction will only be done the specified number of times per job used to limit the output of reactions that accept stacks of items as reagents.
  • skill: (optional) The skill required and trained by the reaction.
  • fuel: (optional) If present, the reaction requires charcoal, coke or a magma-powered workshop.
  • products.: Zero or more products that are created from the reaction. reagents.: Zero or more reagents (ingredients) that are required to be in stock for the reaction to be possible.
  • building: The building ID that the reaction uses, and the relevant keyboard shortcut.
  • name: The name of the reaction, visible to the player in the Fortress mode or Adventure mode menus.
  • identifier: The internal ID of the reaction.
  • The reactions themselves generally adhere to the following structure: All reaction files must begin with the file name, followed by the token that tells the game that the file contains reaction definitions.

    dwarf fortress wiki reaction

    Reactions are found within reaction_x files (such as reaction_smelter or reaction_other). There are several bugs with adventure mode reactions, chief of which is the fact that you cannot select liquid reagents. Reagents may be held in the hands or dropped on the ground, but cannot be used within a backpack or quiver.

    #Dwarf fortress wiki reaction free#

    In adventure mode, reactions are freely available in the x menu via the create option, and any adventurer character can make free use of them. This has the useful effect of limiting new items and materials (such as special wood or metal) to civilizations that have the requisite reaction - so that if you give your custom civilization a reaction to produce "star metal" or some other custom material, only they will be able to use it.

    dwarf fortress wiki reaction

    In fortress mode, reactions are linked to specific buildings, and must be added to a civilization's entity file to be usable by that civilization. This section was migrated from DF2014:Reaction and may be inaccurate for the current version of DF (v50.09). 2.4.2 Adding reactions to an existing category.










    Dwarf fortress wiki reaction